• 2005/12/20
    • CHANGE: Remove 'Close this file' menu option, was misleading and is duplicated in the Open Files dialog
    • CHANGE: Consistent order of files in the Open Files dialog - highest priority at the top
    • FIX: Model viewer now shows newly-created generics correctly when they are reselected
    • FIX: Memory leak and/or crash on exit when copying newly-created generics
    • FIX: Restore display of LWM/VTP/class when no mesh is loaded
    • FIX: Reposition land/waterclass again...
    • FIX: Error creating class textures which had no mipmaps
    • NEW: Landclass colours when not using textures are correct for all seasons
    • FIX: Objects loaded from XML get a default name if none is specified.
    • FIX: Crash with certain VTP files with 0-length lines
    • NEW: Can now select or deselect individual objects using 'Ctrl-Click'.
    • NEW: No longer select an object behind the one you clicked on (ObjectID Z-buffering)
    • FIX: Potential crash on reading a model name from the DB (mis-bound fields)
    • FIX: Sloped and Ridged generic building types were being swapped if loaded from BGL
    • FIX: Potential crash on close if no mesh/models have been loaded
    • FIX: Don't allow double-click to center on files which have no boundaries
    • CHANGE: Reduce memory requirements for VTP/LWM polys
    • FIX: Dragging a selection box picks the right objects even if 'Force FSAA' is set in the Display Control Panel
    • FIX: VTP polys were not always assigned the correct textures
    • FIX: Polys are split into LOD sections correctly, reducing memory requirements for large files like UT Canada
    • NEW: Support VTP polys with photo-textures
    • FIX: Can now load more than 30000 VTP lines per LOD8 cell

  • 2005/12/13
    • FIX: Recalculate excluded objects after every file list change
    • CHANGE: 'Show in Explorer' menu item in Open Files dialog now selects the file instead of the containing directory
    • FIX: Save modified files correctly on exit.
    • FIX: Crash when editing generic building with extended textures
    • FIX: Memory leaks when editing the appearance of default objects
    • FIX: Force top-down display when exporting bitmaps
    • FIX: Suppress 'About to lose changes' message when close Model Previewer
    • FIX: Various shutdown-related crashes
    • NEW: First try at animating models
    • FIX: Clear and disable object GUID and NAME fields when no object is selected
    • FIX: After sorting or dragging a model library in the Open Files window, update the list of libraries in the Model Previewer.
    • FIX: Restore normal cursor after rotating the view in Model Previewer
    • FIX: Reinstate VTP polygons (How'd that happen?)
    • FIX: Crash when loading individual MDL files.
    • FIX: Centering on an object from the Edited Objects dialog now takes account of the elevation
    • FIX: Remove offset for waterclass data
    • FIX: Crash on copying an already-edited object
    • FIX: 'Close All' command also clears cached landclass data
    • CHANGE: New method of landclass blending, should be faster
    • NEW: Allow multiple objects to be copied
    • CHANGE: If it's known, show the BGL file containing the model in XML code
    • NEW: Save selected object definitions to XML file
    • FIX: Crash or infinite loop after using 'Copy object'
    • CHANGE: In Find Model dialog, auto-find the previous query on open.
    • CHANGE: Landclass is preloaded to hopefully give better performance
    • FIX: Checkbox state is preserved when changing the order of files in the filelist dialog
    • CHANGE: Loaded files are optionally sorted into layer order
    • CHANGE: Much more efficient at drawing models
    • FIX: Prevent unintended interaction with main view after using dialogs
    • NEW: Can now select the complexity level for displayed models
    • FIX: Complexity combobox in model previewer now sets object complexity
    • NEW: Display model complexity in info window
    • NEW: First attempt at loading generic buildings from XML
    • NEW: Show existing generic buildings in model previewer
    • NEW: Show bookmark locations visibly
    • FIX: Restore view of distant terrain when in class view
    • FIX: Add support for uncompressed TMF data
    • FIX: Model corruption on edit or preview
    • CHANGE: If seasonal photo-landclass is loaded, clear it when changing seasons.
    • FIX: Crash on exit when editing default generic objects

  • 2005/11/13
    • FIX: LWMs not limited to 64K points per cell
    • CHANGE: Improve VTP blending on photo scenery
    • FIX: Show scenery database layer for loaded files if possible
    • FIX: Photoscenery was being unloaded after 30 seconds, forcing a re-load
    • CHANGE: Store APT elevation in DB to allow correct view positioning in Find Airport
    • NEW: Show the phototexture filename for the current position in the Info window
    • CHANGE: Add city and country to the Airport List dialog
    • NEW: Allow detailed scanning of landclass data coverage
    • CHANGE: Add search on City and ICAO to the Find Airport dialog
    • CHANGE: Show number of listed airports in the AirportList dialog
    • NEW: 'Autoload this area' on context menu and 'Find Airports' dialog
    • NEW: 'Find Airport' function to search the scenery DB and zoom to any airport
    • CHANGE: Better performance when scanning airports for DB
    • CHANGE: Add airport details to scenery DB
    • CHANGE: In Prefs/Paths dialog, show which tools are found.
    • FIX: Move 'Visual' checkbox when file list window is resized
    • CHANGE: In file list dialog, show whether the parent layer is active
    • NEW: Offer to compile saved landclass/waterclass areas
    • NEW: Allow setting of paths using Prefs dialog
    • NEW: Prefs dialog to allow configuration of autoload
    • NEW: Allow autoload filtering based on filetypes and layer settings
    • FIX: Make all file types visible in the 'List this area' box again
    • CHANGE: New database creation changed to allow for systems without default drivers

  • 2005/11/03
    • NEW: Generic crash handler
    • CHANGE: Follow mode and 'load by coords' now load LWM,VTP,MESH files with no dialog.
    • NEW: Allow dynamic updates to the database structure
    • CHANGE: On model previewer, 'Save Image' button is only lit if a model is selected and a path is chosen
    • NEW: Store model search string in registry
    • CHANGE: Use folder dialog instead of file dialog for Layer, Class and Image folder selection
    • FIX: Mark Folder as editable in layer display
    • FIX: Several landclass textures were incorrect
    • NEW: Find models by name in model preview and main display
    • CHANGE: On 'Find Models' dialog, find button is now used as default instead of OK
    • NEW: Make 'Layer not found' dialog hideable
    • FIX: Crash if FS9 not installed
    • NEW: If an object is selected for which the model is not loaded and the model's file is known from the database, load the file automatically
    • FIX: 'Close All' category context-menu also closed dummy files for individual MDLs and placed objects
    • FIX: Crash when unloading a file containing models
    • NEW: Show layer name in file list dialogs
    • FIX: Add better error-handling when scanning BGL files for DB
    • NEW: Add FileID to model database to allow load-by-GUID

  • 2005/10/24
    • FIX: Some model lookups referred to nonexistent table
    • FIX: Sort by distance didn't match the displayed distance in airport listing dialogs
    • CHANGE: Add changelist, File Formats and Class Editor sections to the manual
    • FIX: Warn if GFX card doesn't support shader 2
    • NEW: Add list of default object GUIDs to archive
    • FIX: Clean up menus of model viewer and fix location of saved images for RWY12/XML export
    • NEW: Allow custom gridline colours
    • FIX: VTP polys outside cell boundary were ignored
    • NEW: Remember location of world map window
    • CHANGE: Parse generic models on first display instead of on load
    • CHANGE: Initial file scan to not store city and airport names, this was taking hours
    • NEW: Add visual display of file boundaries
    • NEW: Draw stuff even if no terrain loaded
    • FIX: Grey out 'Save as BGL source' menu if no models are loaded.
    • CHANGE: Make 'Autoshot' save all images at the same time as saving the library.
    • FIX: Crash bug on close if Frame was closed first
    • FIX: Disable 'rotate' if autoshot is on
    • CHANGE: Add path to Info window when a file is selected
    • CHANGE: On doubleclick, center on contents of VTP/LWM files instead of boundary.
    • CHANGE: Adjust visible distance of VTPs, was filtering too much.
    • NEW: Add (*) to column headings to show ability to doubleclick
    • FIX: If textures not used in sequence then AttrID doesn't equal total_textures. Layers could be missed or drawn with incorrect textures.
    • NEW: Display a message when no textures are found missing for the missing texture report