- 2005/12/20
- CHANGE: Remove 'Close this file' menu option, was misleading and is duplicated in the Open Files dialog
- CHANGE: Consistent order of files in the Open Files dialog - highest priority at the top
- FIX: Model viewer now shows newly-created generics correctly when they are reselected
- FIX: Memory leak and/or crash on exit when copying newly-created generics
- FIX: Restore display of LWM/VTP/class when no mesh is loaded
- FIX: Reposition land/waterclass again...
- FIX: Error creating class textures which had no mipmaps
- NEW: Landclass colours when not using textures are correct for all seasons
- FIX: Objects loaded from XML get a default name if none is specified.
- FIX: Crash with certain VTP files with 0-length lines
- NEW: Can now select or deselect individual objects using 'Ctrl-Click'.
- NEW: No longer select an object behind the one you clicked on (ObjectID Z-buffering)
- FIX: Potential crash on reading a model name from the DB (mis-bound fields)
- FIX: Sloped and Ridged generic building types were being swapped if loaded from BGL
- FIX: Potential crash on close if no mesh/models have been loaded
- FIX: Don't allow double-click to center on files which have no boundaries
- CHANGE: Reduce memory requirements for VTP/LWM polys
- FIX: Dragging a selection box picks the right objects even if 'Force FSAA' is set in the Display Control Panel
- FIX: VTP polys were not always assigned the correct textures
- FIX: Polys are split into LOD sections correctly, reducing memory requirements for large files like UT Canada
- NEW: Support VTP polys with photo-textures
- FIX: Can now load more than 30000 VTP lines per LOD8 cell
- 2005/12/13
- FIX: Recalculate excluded objects after every file list change
- CHANGE: 'Show in Explorer' menu item in Open Files dialog now selects the file instead of the containing directory
- FIX: Save modified files correctly on exit.
- FIX: Crash when editing generic building with extended textures
- FIX: Memory leaks when editing the appearance of default objects
- FIX: Force top-down display when exporting bitmaps
- FIX: Suppress 'About to lose changes' message when close Model Previewer
- FIX: Various shutdown-related crashes
- NEW: First try at animating models
- FIX: Clear and disable object GUID and NAME fields when no object is selected
- FIX: After sorting or dragging a model library in the Open Files window, update the list of libraries in the Model Previewer.
- FIX: Restore normal cursor after rotating the view in Model Previewer
- FIX: Reinstate VTP polygons (How'd that happen?)
- FIX: Crash when loading individual MDL files.
- FIX: Centering on an object from the Edited Objects dialog now takes account of the elevation
- FIX: Remove offset for waterclass data
- FIX: Crash on copying an already-edited object
- FIX: 'Close All' command also clears cached landclass data
- CHANGE: New method of landclass blending, should be faster
- NEW: Allow multiple objects to be copied
- CHANGE: If it's known, show the BGL file containing the model in XML code
- NEW: Save selected object definitions to XML file
- FIX: Crash or infinite loop after using 'Copy object'
- CHANGE: In Find Model dialog, auto-find the previous query on open.
- CHANGE: Landclass is preloaded to hopefully give better performance
- FIX: Checkbox state is preserved when changing the order of files in the filelist dialog
- CHANGE: Loaded files are optionally sorted into layer order
- CHANGE: Much more efficient at drawing models
- FIX: Prevent unintended interaction with main view after using dialogs
- NEW: Can now select the complexity level for displayed models
- FIX: Complexity combobox in model previewer now sets object complexity
- NEW: Display model complexity in info window
- NEW: First attempt at loading generic buildings from XML
- NEW: Show existing generic buildings in model previewer
- NEW: Show bookmark locations visibly
- FIX: Restore view of distant terrain when in class view
- FIX: Add support for uncompressed TMF data
- FIX: Model corruption on edit or preview
- CHANGE: If seasonal photo-landclass is loaded, clear it when changing seasons.
- FIX: Crash on exit when editing default generic objects
- 2005/11/13
- FIX: LWMs not limited to 64K points per cell
- CHANGE: Improve VTP blending on photo scenery
- FIX: Show scenery database layer for loaded files if possible
- FIX: Photoscenery was being unloaded after 30 seconds, forcing a re-load
- CHANGE: Store APT elevation in DB to allow correct view positioning in Find Airport
- NEW: Show the phototexture filename for the current position in the Info window
- CHANGE: Add city and country to the Airport List dialog
- NEW: Allow detailed scanning of landclass data coverage
- CHANGE: Add search on City and ICAO to the Find Airport dialog
- CHANGE: Show number of listed airports in the AirportList dialog
- NEW: 'Autoload this area' on context menu and 'Find Airports' dialog
- NEW: 'Find Airport' function to search the scenery DB and zoom to any airport
- CHANGE: Better performance when scanning airports for DB
- CHANGE: Add airport details to scenery DB
- CHANGE: In Prefs/Paths dialog, show which tools are found.
- FIX: Move 'Visual' checkbox when file list window is resized
- CHANGE: In file list dialog, show whether the parent layer is active
- NEW: Offer to compile saved landclass/waterclass areas
- NEW: Allow setting of paths using Prefs dialog
- NEW: Prefs dialog to allow configuration of autoload
- NEW: Allow autoload filtering based on filetypes and layer settings
- FIX: Make all file types visible in the 'List this area' box again
- CHANGE: New database creation changed to allow for systems without default drivers
- 2005/11/03
- NEW: Generic crash handler
- CHANGE: Follow mode and 'load by coords' now load LWM,VTP,MESH files with no dialog.
- NEW: Allow dynamic updates to the database structure
- CHANGE: On model previewer, 'Save Image' button is only lit if a model is selected and a path is chosen
- NEW: Store model search string in registry
- CHANGE: Use folder dialog instead of file dialog for Layer, Class and Image folder selection
- FIX: Mark Folder as editable in layer display
- FIX: Several landclass textures were incorrect
- NEW: Find models by name in model preview and main display
- CHANGE: On 'Find Models' dialog, find button is now used as default instead of OK
- NEW: Make 'Layer not found' dialog hideable
- FIX: Crash if FS9 not installed
- NEW: If an object is selected for which the model is not loaded and the model's file is known from the database, load the file automatically
- FIX: 'Close All' category context-menu also closed dummy files for individual MDLs and placed objects
- FIX: Crash when unloading a file containing models
- NEW: Show layer name in file list dialogs
- FIX: Add better error-handling when scanning BGL files for DB
- NEW: Add FileID to model database to allow load-by-GUID
- 2005/10/24
- FIX: Some model lookups referred to nonexistent table
- FIX: Sort by distance didn't match the displayed distance in airport listing dialogs
- CHANGE: Add changelist, File Formats and Class Editor sections to the manual
- FIX: Warn if GFX card doesn't support shader 2
- NEW: Add list of default object GUIDs to archive
- FIX: Clean up menus of model viewer and fix location of saved images for RWY12/XML export
- NEW: Allow custom gridline colours
- FIX: VTP polys outside cell boundary were ignored
- NEW: Remember location of world map window
- CHANGE: Parse generic models on first display instead of on load
- CHANGE: Initial file scan to not store city and airport names, this was taking hours
- NEW: Add visual display of file boundaries
- NEW: Draw stuff even if no terrain loaded
- FIX: Grey out 'Save as BGL source' menu if no models are loaded.
- CHANGE: Make 'Autoshot' save all images at the same time as saving the library.
- FIX: Crash bug on close if Frame was closed first
- FIX: Disable 'rotate' if autoshot is on
- CHANGE: Add path to Info window when a file is selected
- CHANGE: On doubleclick, center on contents of VTP/LWM files instead of boundary.
- CHANGE: Adjust visible distance of VTPs, was filtering too much.
- NEW: Add (*) to column headings to show ability to doubleclick
- FIX: If textures not used in sequence then AttrID doesn't equal total_textures. Layers could be missed or drawn with incorrect textures.
- NEW: Display a message when no textures are found missing for the missing texture report